Hi Teiwaz,
Whenever you need to access GEngine
in your code, it is typically a good idea to check and make sure it is valid first. In my case, I always place code that requires GEngine
inside an if
statement.
if (GEngine)
{
// Your code here.
}
This will prevent problems when starting the Editor, as well as avoid crashes during runtime if you try to access GEngine
at a moment when it may not be available.