Thanks so much for your help, I was missing that entire branch for the structure placer and didn’t know until now that gamemode was able to replace the structure placer blueprint through player controller. I also struggled with some issues cooking the mod (somereason my cooked mod would not produce any files until I renamed the map from GenericMod to GenericMod_TorchBoost) but it seems to be working!
There unfortunately is a bug with my mod and I assume it is because there is an old asset (likely Player Controller) that may have not been updated in the Ark Dev kit. In the picture below you will see the respawn ui where the character preview is skewed (this also affects the inventory player preview). Do you know what I might need to change, or could the next Ark Dev kit get the updated asset that is in the live game?
Also, is there any update on support for running multiple mods? It doesn’t appear that the current single player UI supports this, but is there a way for dedicated servers to support this?
The glitch on the bottom is not a Dev Kit/Mod issue, I believe thats a gfx card/driver issue. I had that same problem on my old card about 2 weeks ago sometimes. Don’t think it is an old asset issue, but I could be wrong