I seem to be having issues after packing the project. In the project settings for default map I have it as “Menu_Desktop”, which seems to be what it’s supposed to be. It was originally set to MenuShell which of course didn’t work once I put it to .exe.
After packing and opening the .exe the menu shows up. After choosing “Host Game”, click next, then click next again after the “Deathmatch Settings” screen, after that it just goes back to the main Menu_Desktop.
I tried creating a completely new project, all I did (again) was change the default map under project settings, and I got the same thing.
While in the unreal engine if I choose play during the Menu_Desktop map, I go through everything just fine. After clicking next the final time it loads into a game lobby and then into the game, but after exiting it says that there are errors in the message log (below).
Any help would be greatly appreciated!
Message Log Errors
Error Accessed None 'CallFunc_Create_ReturnValue' from node Bind Event to OnButtonPressed in graph 'EventGraph' in blueprint WB_ButtonBar
Error Accessed None 'CallFunc_Create_ReturnValue' from node Set NormalColor in graph 'EventGraph' in blueprint WB_ButtonBar
Error Attempt to assign variable through None from node Set NormalColor in graph 'EventGraph' in blueprint WB_ButtonBar
Error Accessed None 'CallFunc_Create_ReturnValue' from node Bind Event to OnButtonPressed in graph 'EventGraph' in blueprint WB_ButtonBar
Error Accessed None 'CallFunc_Create_ReturnValue' from node Set NormalColor in graph 'EventGraph' in blueprint WB_ButtonBar
Error Attempt to assign variable through None from node Set NormalColor in graph 'EventGraph' in blueprint WB_ButtonBar
Error Accessed None 'CallFunc_Create_ReturnValue' from node Bind Event to OnButtonPressed in graph 'EventGraph' in blueprint WB_ButtonBar
Error Accessed None 'CallFunc_Create_ReturnValue' from node Set NormalColor in graph 'EventGraph' in blueprint WB_ButtonBar
Error Attempt to assign variable through None from node Set NormalColor in graph 'EventGraph' in blueprint WB_ButtonBar
Error Accessed None 'CallFunc_Create_ReturnValue' from node Bind Event to OnButtonPressed in graph 'EventGraph' in blueprint WB_ButtonBar
Error Accessed None 'CallFunc_Create_ReturnValue' from node Set NormalColor in graph 'EventGraph' in blueprint WB_ButtonBar
Error Attempt to assign variable through None from node Set NormalColor in graph 'EventGraph' in blueprint WB_ButtonBar
Error Accessed None 'CallFunc_Create_ReturnValue' from node Bind Event to OnButtonPressed in graph 'EventGraph' in blueprint WB_ButtonBar
Error Accessed None 'CallFunc_Create_ReturnValue' from node Set NormalColor in graph 'EventGraph' in blueprint WB_ButtonBar
Error Attempt to assign variable through None from node Set NormalColor in graph 'EventGraph' in blueprint WB_ButtonBar
Error Accessed None 'CallFunc_Create_ReturnValue' from node Bind Event to OnButtonPressed in graph 'EventGraph' in blueprint WB_ButtonBar
Error Accessed None 'CallFunc_Create_ReturnValue' from node Set NormalColor in graph 'EventGraph' in blueprint WB_ButtonBar
Error Attempt to assign variable through None from node Set NormalColor in graph 'EventGraph' in blueprint WB_ButtonBar
Error Accessed None 'CallFunc_CreateMoveToProxyObject_ReturnValue' from node AI MoveTo in graph 'EventGraph' in blueprint BP_MainMenuPawnManager
Error Accessed None 'CallFunc_CreateMoveToProxyObject_ReturnValue' from node AI MoveTo in graph 'EventGraph' in blueprint BP_MainMenuPawnManager