Generate Texture while KEEPING UV's from Retopologized Mesh?

Hello!

Do not touch FBX! Even experienced 3DSMax and Maya users know how buggy FBX support in ALL apps. And zBrush was never had good support for FBX.

If you want use generate UV in external app, including zBrush, i highly recommend use OBJ. As proven interchangeable file format that using most of 3D scanning studios around the world.