Generate Texture while KEEPING UV's from Retopologized Mesh?

@Kevin Cain:
Hello,
I can confirm that RC works internally with triangles, so it triangulates any imported mesh.

Export of textures only is not implemented, but if you are interested in this feature you can vote here to rise its priority:
https://support.capturingreality.com/hc/en-us/community/posts/115001351232-Export-texture-only