@Kevin Cain: solution: apply the newly generated texture to the retopod model from z-brush. The models have the same uv’s so the z-brush model should be able to use the new texture just fine.
@Kevin Cain: solution: apply the newly generated texture to the retopod model from z-brush. The models have the same uv’s so the z-brush model should be able to use the new texture just fine.