Trying to create a child class of the ProceduralMeshComponent in order to customize some of the functions for my needs. But, many of the critical elements (functions and variables) are “private” in the cpp instead of “protected” like TArray<FProcMeshSection> ProcMeshSections; can you please change this? Also, if you could make the following functions virtual?.. Please
void UpdateLocalBounds();
void CreateProcMeshBodySetup();
void UpdateCollision();
Also, A FProcMeshSection* GetMeshSection(int32 MySection); To retrieve a pointer to the sections would be nice, but not necessary with the above.