[=dmacesic;9160]
Aha! You guys didn’t notice my normals were inverted… (Unreal seems to like clockwise vertices) I will share my code on the wiki to get you started with quick and dirty instructions, although it will not be to-sama standards I’ll post here when it’s up.
Here’s another with more segments and proper normals:
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Wow this is awesome!
Amazing work Dmacesic!
Please do share the tutorial!
Amazing things will come of it!
EDIT
His tutorial is now up and available here!
Procedural Mesh