[=Sgt_Ludwig;165019]
I’m working on getting this running with UE4.5…
I am getting the following errors:
Error 2 error C2660: 'UMeshComponent::GetMaterialRelevance' : function does not take 0 arguments C:\...]\GeneratedMeshComponent.cpp 118 1 MGTycoon
Error 3 error C2660: 'CreatePrimitiveUniformBufferImmediate' : function does not take 4 arguments C:\...]\GeneratedMeshComponent.cpp 209 1 MGTycoon
It seems like the signatures changed for these back-end functions?
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For the material relevance I pulled from the custom mesh they package in with releases for this:
Component->GetMaterialRelevance(GetScene()->GetFeatureLevel())
For the final argument of ‘CreatePrimitiveUniformBufferImmediate’ I get sporadic crashes if I don’t True it.