General Issues with Destructible Meshes

Hey again,

Thanks for the quick answer, I’m a bit under deadline pressure so this is very helpful! :slight_smile:

If you don’t want the force of the player capsule damaging the wall you’ll want to set Impact Damage to 0.

Unfortunately, I have tried all of sorts of settings and nothing seems to work, as does an Impact Damage of 0. I can still completely demolish everything by simply touching it.

Did you set any chunks to never be destroyed?

Yes, I do want the floor bits to stay intact and have set those to Do Not Damage, although this does not seem to work for me. It gets damaged anyway.

I understand how Damage Cap works now, but won’t be needing it for now. Thanks! :slight_smile:

The issue about the fracture piece cap was answered by Pierdek.