Hello,
Sorry to double post, but I appear to have picked up another bug. The attached state machine is located in a **User Widget, **and some component of it (I suspect the local states) appear to be being collected by the garbage collector. This stops the state machine, even when the state machine is meant to keep running.
Note that without the “collect garbage” node, the same bug occurs - I just put it in there to test whether that was in fact why the state machine was stopping.
EDIT: This appears to happen with separate State Classes as well, unfortunately.