Oh I agree with your above points totally and wasn’t trying to refute them Just offering my advice as someone who has both released a template and has taken components from a personal game project to sell. Apologies if it came across that way!
As for my commenting - trust me - I would much rather not have to do as much commenting too haha! Sadly, Epic’s submissions standards require that… I am very aware that not all blueprint packages on the marketplace have the level of commenting my packs do, however, I’ve had submissions fail review when they weren’t like this… so I just found what works during submission and stuck to it (which was seen with HealthKit and Newtonian, both of which passed submission first attempt). I personally dislike treating my customers like imbeciles… so having to comment everything, even simple nodes like print strings and such, is really not something I want to be doing… but yeah. in my experience with the review process, if I don’t do that, then I don’t get accepted on the marketplace haha.
Thanks for any reviews and/or ratings you drop Whilst it may not seem like they are needed, they honestly help a LOT! And this tavern sounds like a cool place XD “The Winking Lizard” sounds like an Argonian inn from The Elder Scrolls haha!