GatherText commandlet getting excess values

Thanks for the quick response. This cleaned up some but not all of the extra values I’m getting. The biggest remaining offenders appear to be BreakStruct, MakeStruct, SetMembersInStruct, and SwitchEnum nodes. There may be a couple others as there’s still a bit much for me to parse through to be confident I’ve found everything.

For the struct nodes, it looks like the names of the member variables and their tooltips are still getting pulled in as values to be localized. The first two examples in my original post are still present, and both come from instances where we’re breaking apart a SlateBrush struct to work on the values in it. It looks like I’m still getting these variable names and tooltips from both engine types and our own structs.

We’re also getting the names of enum values when switching on enums. These may be only from switching on our own enum types; is there something I need to add to UENUM macros or similar in order to filter those out so they don’t show up?