Is GameplayAbilities editor easiest to enable on 4.7 than 4.6.1?
When I’ve try to edit an AbilityBlueprint after enable then, the editor always crashes by lack of a GameplayTag about GameplayCue.
GameplayTagsManager line 313. 
Is GameplayAbilities editor easiest to enable on 4.7 than 4.6.1?
When I’ve try to edit an AbilityBlueprint after enable then, the editor always crashes by lack of a GameplayTag about GameplayCue.
GameplayTagsManager line 313. 