Add the line DDCVar.NewGameplayCameraSystem.Enable
to $project/Config/DefaultEngine.ini
.
[/Script/Engine.DataDrivenConsoleVariableSettings]
+CVarsArray=(Type=CVarBool,Name="DDCVar.NewGameplayCameraSystem.Enable",ToolTip="",DefaultValueFloat=0.000000,DefaultValueInt=0,DefaultValueBool=True)
I’m currently running into an issue where collision doesn’t work when using the gameplay camera in the city sample.