Gameplay abilities and Weapon Firing

I’m not as familiar with the current state of the server side verification code, it has evolved quite a bit over the last two years. I believe there is a trace done but its mainly to detect newly placed building actors (to lessen the chance that you see yourself being shot through walls you are building). We don’t run animations on the server so hit location/bone isn’t accurate and we don’t do server side rewind/lag compensation.