Gamepads > 0 only work when mouse button is pressed in 4.6.1/OSX

This answerhub post both describes the fix and gives one work around:
https://answers.unrealengine.com/questions/170123/second-player-cannot-be-controlled-when-window-is.html

Another work around is something as follows in the playercontroller.
SetFocusOnBeginPlay.png