GameModeBase SetPause LNK2001

Hey -

The error appears to be due to the signature of your function not matching the signature of it’s parent that you are overriding. When you want to override a function that is defined in the parent class, the parameter list needs to match the parent class parameter list. You’ll also want to include a line of Super::SetPause(); if you want to call the parent implementation of the function as well as whatever code you’re using to override the function.

Cheers