Hey, I need your help on passing values to the gamemode on dedicated server. If one player is hosting a game session, I want him to define the number of players to be wanted in the game and based on the number, the postlogin function will count the number of players in lobby. However, I am not sure how to pass the MaxNumPlayers value from Menu to the gamemode of lobby map which is the default server map. When I tried open level and game instance casting, I am unable to get the maxNumPlayer value in lobby map although I am passing as options? So what is the bst way to do this?