Hello!
To extend your game project to multiple screens, first, ensure your game engine supports multi-monitor setups. Configure your monitors in your operating system’s display settings, then modify your game settings to handle multiple displays. For Unity, use Screen.SetResolution and set up different cameras or render textures. In Unreal Engine, configure multiple viewports. Implement your HUD or dev tool to display on the secondary monitor and test to make sure everything appears correctly.
Hope this serves your need!
UPS workers