Thanks guys for kind comments.
Levels and assets are hand/home made. Character is obviously not and textures are mostly made in quixel, there are few trim sheets made in classical HP>bake>LP workflow.
Computer is not cooperating in my videomaking attemps at the moment, will try again soon.
One of the key pillars of gameplay is coop PvE and if everthing alings itself just right, maybe even PvP, but tgh that is less likely than PvE.