Shinek,
In order to optimize your game, you should go ahead and look through our documentation for additional tips. Blacklisting files that aren’t used in the game is a great way to lower the package size. You can also remove any files/assets/etc from your project completely too.
Here are a few links for you to look at:
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[Unreal Documentation Link][1]
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[Performance and Profiling][2]
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[Texture Streaming][3]
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[Packaging Projects][4]
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[Packaging and Cooking Games][5]
Good luck!
https://docs.unrealengine.com
[2]: Testing and Optimizing Your Content | Unreal Engine 5.1 Documentation
[3]: Texture Streaming in Unreal Engine | Unreal Engine 5.1 Documentation
[4]: Packaging Unreal Engine Projects | Unreal Engine 5.1 Documentation
[5]: Packaging and Cooking Games in Unreal Engine | Unreal Engine 5.1 Documentation