Was thinking about opening same thread,
What I think JHighsmith meant and what I mean is to create some kind of list of best practices for game development (3d modelling, etc.)
I know that there is a lot to learn but knowing best practices can really help, we will keep them in mind when learning or creating games/models etc.
Maybe someone could create WIKI page for it, or at least share link where we can find that information…
, what books would you recommend? (if we allowed to recommend books here…)