Game crashes on iOS after installing 4.8

Also, here is something to try, just to make sure there’s not errors in moving your project from one update to the next.

In the Engine folder, delete the DDC (Derived Data Cache).
In your project, delete the Intermediate, the Saved, and the Binary folders.

When you next try to package it will take considerably longer as the shaders will need to newly compile, but this should get rid of any old or corrupted files that haven’t gotten deleted.

If that doesn’t help, and you’re able to reproduce the crash, please post here and do include the crash .