Hm I see. The question is when should the Collectable be triggered? Originally, it was triggered on collision of the Sphere Collider, But it if’s waiting to be overlapped, that means the player has to come near it anyway.
So I could only imagine the Collectable cubes calculating the location on all of the frames.
A similar scenario arrises if I use a Distance To node from within the player.
I can only imagine something is always checking the distance constantly. Am I missing something?