Functional Test to Click and Drag Sphere From Left to Right

What I’m saying is you run the test, the sphere will pop up in the window, then the cursor will automatically move to some designated spot on the globe (I chose the middle of the viewport) and then the mouse will initiate a click and hold and move the globe any which way we desire. Meaning this whole scenario is done via blueprint. No user input and not an emulation. Does that make sense?