Hi!
I’m having a go at adding controller support to my project by adding extra inputs to each mapping (as you can see in the 1st image). However the ‘Victory get all action keybindings’ node puts them in a weird order. I can work around it but it feels like a bug.
Here in the logs from bottom to top I’m expecting gamepad right shoulder to be the 2nd entry, but all apart from right trigger puts themselves right at the end
EDIT:
I can re-arrange the bindings in DefaultInput.ini HOWEVER they always re-arrange themselves to be in alphabetical order.
So say I have a binding that has gamepad right trigger then H, if I rebind the H to F then those bindings will automatically switch around to be in alphabetical order and mess up my rebindings system.
If there is a way to disable this auto arrange nonsense that would be great. And sorry it’s probably epics doing rather than yours, the victory plugin has been amazing so far!