Yes, I mean binding. Am using 4.9.2, but changed a lot as I wanted my set up way different than Rama’s example that just pulls what is there. So my ‘window’ looks like this:
My onkeydown for action input (similar to for axis input):
I added the print so it prints the key as text with ]'s around it, works for all keyboard stuff, but not the space, nothing prints at all… the button you are on simply toggles color like it has been selected when you hit space.
For my OnMouseButtonDown for action input:
The printstring there shows ‘right mouse button’ and ‘middle mouse button’ and mouse button 2 and 3 … but no left mouse button. Like the space, it just acts like the button was hit again rather than getting the input.