Answered here Please help me, Some questions about using in Unreal 5.5? - Unreal Engine - Nuitrack
Additional information: in the new version of the package, the sensor rotation is selected using the corresponding option in Nuitrack Manager Blueprint
A new update has been released
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Depth sensors have depth data, why not use it to create great visual effects?
The new version of the plugin adds the ability to use thousands of 3D points in the Niagara particle system.
- Niagara Depth Visualization (technical)
- Depth visualization with human segment (LightGuy)
- Unreal 5.6 support
- Avatar update (mirror support, direct/indirect mapping switching)
- Small fitting room sample redesign
if you have problems with displaying the effects, try enabling SM6 (Project Settings -> Platforms -> Windows)
Unleash your creativity
Added Niagara VFX samples
Works with any 3D sensor https://bit.ly/nuitrack-depth-sensors (Kinect, Realsense, Orbbec, etc)