From cradle to grave - game flow

If it’s simple and loads each map quickly, then you really should keep them separate.

  • As you said it becomes more clear which specific maze a player is supposed to be in.
  • Updating a single maze of a group won’t affect other mazes.
  • You’ll be encouraged to put shared logic outside of the level blueprint, which will help make it easier to make new mazes.
  • If you end up working with someone else on project at some point you can each work on different levels without affecting the other.