Fantastic chart! I don’t know where you would want to fit in, but the UMG Widget for your hud should be created through the player controller and cast from there in the Widget for the best results. As a note, movement could be done in either the player controller or the individual characters easily, it just depends on what you want(imagine a game where you swap characters with different movement styles, but keep other stats through the controller). I’ll have to come back and look over more.