Update:
I have been able to recreate my “test” mod with less files, for the same progress, which I hope so will mean it is going to be less big (filesize).
I have had a hard time implementing the features I wanted in it, but now it is working properly… I just need to create all the kibbles and implement them one by one.
I have one question though: How can I find if my structure is powered or not by sparkpowder (that is the ingredient to increase spoil timers in my structure)? I have taken a quick look at the options and I haven’t found it… I hope it can be done without electricity because I do not want electricity in my structure