Hello,
I finally did it (USB HID communication on Unreal Engine), but I don’t think you will be able to implement it in your plugin since it’s a little special plugin I did.
I splitted the plugin into two parts, one is to use my program with a little modification applied: https://www.codeproject.com/Articles…ices-using-HID
And I used a short code C++ plugin that will communicate with the previous tool in order to have the USB data inside unreal engine.
So, how do you want that, a tutorial or I give you a template + the USB tool.
I tried to implement the USB tool inside a C++ plugin, but it crashed and slowed the game since I need an infinite loop in my USB tool.