Work in Progress
Inventory System
I’m currently implementing and testing a new (and free) inventory system based on Data Assets with Load/Unload managed via Asset Manager. Sounds interesting, but I plan to explore more ways before releasing it.
In the image below I was testing a Package Actor (like a bag item or something similar xD) and how the current progress handles simulated “trades” between the package and the player’s inventory. Everything is going well, maybe this is a good thing? xD
More details: Add Items & Inventory functionality (github.com)