AMD released a new version of FSR that supports D3D12, Vulkan and UE5, but this template project will continue using FSR 1.0 due to DirectX 11 users.
If you want to use FSR 2.0, follow the steps outlined by AMD in GPU Open: How to use the AMD FidelityFX Super Resolution 2 (FSR 2) Unreal Engine Plugin - GPUOpen
AMD has released the new FSR version which supports:
- DirectX 12.
- Vulkan.
- Unreal Engine 4.26/4.27 and Unreal Engine 5 as a plugin from the Unreal Marketplace.
Check it out at GPU Open and/or Unreal Engine Marketplace!
AMD on using with D3D11: Developers interested in using DirectX 11 should contact their AMD representative about this topic.