Added support for modular gameplay features!
Inspired by some features from the Valley of the Ancient demo, I decided to start working with the Modular Gameplay Features plugins to enable some functionality to my template.
First, I decided to integrate a new Game Feature Action to manage modular abilities that can be added at runtime with their respective Input Action, using the Gameplay Ability System and Enhanced Input system.
The next step will be to add a new action to manage modular Enhanced Input Mappings that can be added with these abilities or other uses cases.