[FREE] Launchpad - A free, open-source UE4-compatible game launcher

Hi, This looks incredible, thanks for releasing this to the community.
I’ve been looking at the wiki for an answer but can’t see anything about the UE4 package structure.
Is it better if I assign chunks to assets so that multiple .pak files are created, so that the updated files are smaller in size?
At the moment, my packaged build creates one 2.5gb pak file, so I assume that even minor changes will result in the user having to download 2.5gb every time?

Thanks,

Matt