Free infinity blade collection now available in the Unreal Engine marketplace!

Really amazing, you guys are awesome!

I noted that the characters content has no animation, how may I export the characters skeleton to Maya 2015 or Blender and create new animations?

[=William Crawford;377046]
Thanks, but I’m still not seeing it. Does the name not start with “infinity blade” like the other 6 packages?
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Maybe try to restart your launcher or log off/on.

I guess the time i am investing in learning C++ might be worth it in the future, please you are too awesome with us peasants.

Thank you very much for this!!! It’s really impressive :open_mouth:

Btw i too can’t seem to find the audio pack in the launcher (the same with the webbroweser version). And there’s more people with that problem as you can see in the new’s comment in the page.

[=;377069]

Maybe try to restart your launcher or log off/on.
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I tried both of those with no luck. It doesn’t show up in a search on the website posted above, either.

Thanks for trying, though.

I managed to find it, but hte link to the actual market place page says down for maintaince. https://www.unrealengine.com/content/89b07f8286e04d9b8ed32170ad6b9dc5

Edit: Seemed completley ungrateful not to express how stoked and thankful I am for these. I’ve always struggled with textures and moddeling. With these, I feel like I (and anyone who wants to learn) can really hone other aspects now and also show those ideas with profolio quality. Which is exactly why I started into UE4.

[=EmberWolf;377115]
I managed to find it, but hte link to the actual market place page says down for maintaince. https://www.unrealengine.com/content/89b07f8286e04d9b8ed32170ad6b9dc5
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Thanks! I’ll keep checking back. Thanks @ also.

[=EmberWolf;377115]
I managed to find it, but hte link to the actual market place page says down for maintaince. https://www.unrealengine.com/content/89b07f8286e04d9b8ed32170ad6b9dc5

Edit: Seemed completley ungrateful not to express how stoked and thankful I am for these. I’ve always struggled with textures and moddeling. With these, I feel like I (and anyone who wants to learn) can really hone other aspects now and also show those ideas with profolio quality. Which is exactly why I started into UE4.
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Haha you make me look REALLY bad only posting here for the first time when I can’t find one eighth of the totally free and awesome things. Examples of stuff done well are the best so props to ChAIR and Epic yeah!

Just want to poke my head in and say I’m having the same issue with the sounds. I’m sure they’re working on it.

[=Tiruu;376990]
huh ? it says: "

so why u saying you cannot ?
is it cos UDK is not same as UE4 ?
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UDK is not Unreal Engine 4, no. Epic want you to use Unreal 4 obviously… The other thing too, is that all the assets are uassets, do you really want to convert them manually to source assets for UDK?

.

[=FilipeTessaro;377056]
I noted that the characters content has no animation, how may I export the characters skeleton to Maya 2015 or Blender and create new animations?
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In Animation tab of skeletal mesh editor there is 'Export" button which export it as .fbx, along with skeleton. BUT imho it’s better to create animations with your own rig (your own skeleton), and then retarget them through Rig asset in Unreal Engine :slight_smile:

  • about character animation, quoting @, “Several of the Adversary characters do include custom animations, and the Warriors’ custom animations will be released in the near future.” - yay ^^

thanks for the release, this is too awesome! thank you Epic!

[=TommyBear;377307]
UDK is not Unreal Engine 4, no. Epic want you to use Unreal 4 obviously… The other thing too, is that all the assets are uassets, do you really want to convert them manually to source assets for UDK?

.
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some of us are stuck with UDK because we were too far with our projects to start over in UE4
just saying. would be nice if those of us who trusted Epic’s engine back then and stuck with it would get the same nice treatment that UE4 users get
and no, I don’t mind manually converting the assets.

I know UDK is not UE4, but it’s not like I want to use their assets in Unity. UDK is still Unreal Engine

seem like there are a lot of people couldn’t access to Audio Package, so sad :(.

It’s just appeared for me for 1 session, but I couldn’t download, and when I decided to restart the launcher, it’s just disappeared, into thin air…

Just wanted to leave an HUGE Thank You!

You are amazing!

Hi, Thank you for releasing these assets, I’ve really enjoyed using them in the game jam and am now using them in my personal projects. Its great for a coder to have to some professional art assets to play with.

What are the future plans for theses assets?

Are all the skeletons going to get physics assets add so they can ragdoll?
Are more animations going to be added to the packs over time?

Thanks

Swifty

Hi all! In the case of the Infinity Blade Sounds, we’ve discovered that we do not have the rights to redistribute all of that content, so we’ve removed it from the Marketplace for now. The catalog page still exists if you have the direct link, but the content is no longer accessible. We don’t have an ETA for if or when the content will be available again. We apologize for the inconvenience.

hi, that’s not good.

for those that have already downloaded the sound content, should we delete it?

I don’t want to use anything that infringes on someone’s copyrights.

If you can’t spawn player in the Firelands Forge map check the Skysphere…has block all on it…change the collision to “no collision” and you should be good to go…

Ouch, sorry to hear that about the sounds. Hopefully you can work that out.