Hey @somerandomguy181!
So let’s start with checking where things are stopping. Try putting a printstring here between “Cast To BP_ThirdPersonCharacter” and the “Damage Enemy” Event, and pass through your “Success” from the cast into that printstring.
This will do two things. First, it will check if the animnotify is going out; secondly, it will check if the cast is successful!
Do that and let us know what happens!
