Thank you for the understanding. I guess everyone is kinda of in the same boat. Reading through some other posts, it seems like some people are getting 120+ fps and other people are getting below 20 or less. I know there are a ton of variables that go into what could make fps tank or skyrocket, but its the same as troubleshooting anything else i guess. If fps is high in one high octane application and low in the other, its probably not the machine, but the application itself. Honestly, i love developing in UE and even though my fps goes to 20 just adding a few things to a scene, i guess it is still manageable. I wonder if the fps in editor is indicative of how the packaged game performs tho.