FPS Projectile Doesn't Spawn In Right Location When Not Facing Forwards

So I set the spawn location to be just the Spheres world transform, and a couple things…

First thing is that the issue from before hand still persists. And I can now confirm that it is being moved north when it is spawned. Also another weird thing too is that now the projectile is really tiny. I had to make the blue raycast smaller just so you could see the projectile.

The red ball is where Sphere is located.
Here’s another image of just the fps controller in the viewport

And here is what the updated blueprint for shooting looks like

Thanks for the quick response, it is greatly appreciated.