Wait…Ohhhhhhhhh!
So is that the secret then for FPSs? (The ones that use a full body character while in fpp and tpp view?) They use 2 separate character meshes for the same player? This actually helps explain a lot of what I was looking at in Destiny in particular. Cape-like materials on the legs would be present anytime you were in tpp, but in fpp those articles were no longer present. You also could never actually see your own torso - just your legs and arms (which might suggest the camera drives the arms like normal, but not the legs). And where one thought they were aiming in fpp, compared to another player’s view looking at them, they were actually aiming much lower - or at least the tpp’s mesh and gun were at least.
Thank you so much!