My phone is ONLY a phone. I don’t understand how anyone can do CPU activities on such a small device.
Anyway, I attempted your technique (No LOD0), and it doesn’t work because of the RENDERING BUBBLE I’ve created. There’s only a certain amount of trees around the character that are rendered at any given time.
If trees were rendered throughout the WHOLE level, the adjustment would be apparent.
Yes, but yeah, you know by now, the amount of rendered trees is already pretty limited.
Indeed. Part of the “brute force” approach.