[FOR HIRE] Level Designer Available

Day 5 work is complete. Today, I worked on sculpting two big mountains that have a really nice waterfall which forms a lake and leads to a river. This is the path the player will take to fight one of the bosses (Dulu The Collector).

Dulu The Collector is responsible for collecting souls to resurrect Kabok. She is a pure magic force and will only take Blade Enhancement Damage, or she can also be defeated by simply freeing four Cages that are located in this boss room. The player can fight and defeat her with a good old sword fight or simply make her useless by unlocking four cages and Dulu won’t be able to use magic and the player can kill her easily. Dulu uses projectile magic that follows players, and she also banishes anytime player is close to her. The only way to get to her is to anticipate the next appearance, which is followed by a whoosh sound wherever she is going to appear next, and the player gets only a few seconds to hit before she does the blast attack around the area.