About Me:
I have 20 years in the industry with an expertise in level design, largely in the AAA game space. I’ve created small to large scale environments focusing on level flow, engagement design, and pacing. Experience designing 2D Platformer, FPS, Third Person Action/Adventure and Puzzle games has prepared me to take on any level design challenges you might be facing!
Hi, sorry for the late reply. I’m not getting alerts when someone replies apparently.
I can’t do anything probono at the moment, but I have started providing mentoring services to guide upcoming level designers on direction, give feedback, help with resume and portfolio etc.
If you need anything like that please let me know and we can setup a call to discuss your needs and the cost.