I still can’t… If I’m not mistaken, the logic is to deactivate the external camera to activate the FP Camera attached to my character when he’s present in the box. I don’t see how to make the link between ActorCamera (Box) and ThirdCamera (BP_Character), they’re two different EventGraphs and the variables aren’t the same.
By studying your answers, I realize that I don’t have an interface… I should already look into it.
I tried a new project with this tutorial, it’s working but the method doesn’t suit me (I don’t know how to activate the camera rotation this way):