Foliage Placement in UEFN

Wondering if I anyone has any insight, here, myself, as I’m also a bit stuck. Dug into the documentation first and it appears to not be accurate for the Foliage tool.

UEFN docs point to Unreal docs for this feature, Unreal docs say it’s in both, just might look different.

Unreal docs:

Notably, the Foliage tool is not present in the drop down in UEFN.

Is it just hidden somewhere else? Are we just stuck placing each foliage object by hand?