Foliage collision + foliage bend on collision- In engine feature?

Hey guys i have been trying to figure this out for a week now and i am still completely confused. I am trying to bend the foliage away from the player and i have everything in my material setup except i don’t get what these material parameters and blueprints are doing or even how to make one for this setup.

Would someone mind posting a screen of their material parameters and blueprints?

Also is anyone using Pivot Painter? Is this a completely separate way to control foliage bending/collision or is it needed?