Fog of War

Ok thanks for the answer @.
Just to be curious and trying to determine if this solution could help me.
Can I add components to static meshes at runtime? Im using a modular, procedural generation, so I need to do that at runtime.

Yes, you can add components at runtime. You can also modify properties of the fog on the fly.

That isn’t a fog of war. but is a good trick i’m thinking in buy it :smiley:

Hello, and good news!
Fog of War is now available on the marketplace.
https://www.unrealengine.com/marketplace/fog-of-war