Hello,
In unreal 5.2 (not possible to be updated because it will break my project) - I am using the Fluid Sim, that apparently works very well only on the simulated mesh at runtime, else is not affecting in any way shape or form the Water Body Lake in the scene. I have no errors in the logs nor warnings and the settings has been done following all the tutorials, videos and anything else is already present online on the matter.
Anybody experiencing this issue? Any solution?
issue: fluid simulation working at runtime only with the preview mesh visible and only working on the preview mesh. The water body is untouched by the simulation.